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Super Fun Levels
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Microboss - Super Fun Levels.iso
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c&c
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ccedit
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history.txt
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1995-12-01
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CCEdit Revision History
NOTE: ccedit is based on the English language version of C&C.
Version 1.0
Never released to the public.
Version 1.1
Added the infantry units and allows editing of the weapon
payload.
Version 1.2
Included the rest of the available weapons. New weapons added
are: sniper's rifle, pistol, bio-weapon, 120mm cannon from the
mammoth tank, the gunboat missle, napalm bomb and incendiary
missle. There are now a total of 22 weapons.
The two unidentified weapons were not included (types 0x17 and
0x18). They had no sound or graphics - I think they are associated
with the tiberium.
Version 1.3
Allowed editing of hit points for both structures and units.
This will probably be the last update unless I have stuffed up my
code somewhere.
Revision 1
Allowed editing of the commando's weapons and cost.
Version 1.4
This version now supports patch level 1.08a.
Now also allows editing of tech levels (I hope); the vision radius
of units; the armour type of vehicles; and which side owns various
units and structures. Also added most of the other units for editing.
Added the ability to stealth any vehicle, and to choose how many
times a vehicle/structure fires its weapon.
Revision 1
Added an extra class ("cannot be built") to ownership.
Revision 2
Fixed a bug where the humm-vee couldn't be stealthed. Make sure you
change the stealth value of the humm-vee (with the previous version)
to 'no' before getting rid of the previous version of ccedit.
Revision 3
Not enough new stuff added to warrant the 1.5 label. Now you can edit
some stuff to do with the A-10 and also the number of shots the orca
and apache have.
Made it so that values that have been changes (ie. are not equal to
the default value) are highlighted.
Revision 4
Fixed the bug where buildings could have too many hit points which
resulted them in not getting built.
Version 1.5
This version now supports patch level 1.18p.
Allows toggling of invulnerability for structures and vehicles (for
the 1.18p patch only).
Allows editing of the vehicle speed (for the 1.18p patch only)
Revision 1
Fixed two bugs: the humm-vee's visual range no longer reflects the
buggy's visual range. The orca's tech level no longer reflects its
weapons load.
Andrew Griffin (buggy@adam.com.au)
http://adam.com.au/~buggy